Second Life Media Coverage, Conflict, and How Not to Approach My Avatar
As real life media coverage of Second Life continues to go strong (for example, see today's BBC article Second hype or second life? and the Wall Street Journal's Avatars at the office, subscription required), and more people become aware of this virtual world and flock to join, whether for social or business reasons or both, it's inevitable that there are going to be interpersonal, cultural, community-based, and business-related clashes and conflicts. And the extent to which these are effectively handled and managed will be critical to the growth of Second Life.
Eric Eggertson has an interesting post about the recent decision by Second Life gated community Dreamland to ban PR and marketing professionals who have allegedly made public statements claiming to be the "first" at something in SL that longer-term SL residents believe to be untrue.
"This is an interesting case of having to defend your reputation in a semi-official way, as opposed to keeping an eye out for rumours, and trying to combat them with information.
... it will be interesting to see if this goes in a positive direction - encouraging discussion of expectations and rules of behaviour - or if it's the virtual equivalent of the blacklists, where corporations are assumed guilty until they appear before a committee."
Getting to know the expectations and norms is important in any environment, and seemingly more so in Second Life where perhaps currently the sensitivities between pioneers and early residents, and the more-recently joined, are somewhat delicate.
By the way, if you've got the time and the money, a conference that's sure to be fantastic and may touch on some of these issues is State of Play IV: Building the Global Metaverse taking place in Singapore in January. The program promises to cover taxation of virtual property, global virtual world journalism, legal regulatory issues affecting virtual worlds, intercultural communication, and virtual worlds as global learning environments.
And speaking of interpersonal conflict, for anyone wanting to make nice with my avatar Ceara Moore, please note that calling her a "bitch" when she doesn't immediately offer you friendship -- maybe because she's never met you before, your profile says nothing about you, and you haven't even made the effort to engage in small talk -- doesn't cut it. And simply propositioning Ceara on the street with a "wanna f***?" doesn't cut it either.
Those approaches never worked on me in real life and they're sure as heck not going to work on my avatar in SL. Just goes to show that there's more overlap between RL and SL than some may realize.
Tags: secondlife, avatar, cearamoore









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